Aquaman S01E16 · The Brain, the Brave, and the Bold

★ 7.0 Air date: 1967-10-28 6m

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Overview

The domed city of Atlantis is attacked by The Brain, who uses sonic brain waves. Aquaman and Aqualad go to investigate and intercept a missile attack with the help of their fish friends. However, after the sonic brain waves are activated, Aquaman no longer has control over the fish, giving The Brain the perfect opportunity to attack Aquaman.

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Episodes

  1. 1 1. Menace of the Black Manta1967-09-09 · 6mBlack Manta and his Manta Men hatch a plot against the King of the Seven Seas.
  2. 2 2. The Rampaging Reptile Men1967-09-09 · 6mThe Reptile Men attack a hydropower station taking Aqualad hostage. Aquaman is trapped in a cave so it's up to Storm to try and save the day.
  3. 3 3. The Return of Nepto1967-09-16 · 6mA major storm causes Nepto and his Viking crew to wake up from their deep sleep. They devise a plan to overthrow Atlantis and make Nepto the new king. Aquaman and Aqualad team up t
  4. 4 4. The Fiery Invaders1967-09-16 · 6mAliens invade Earth to try and take over the planet. They set the world's oceans on fire and make a direct attack upon Atlantis. Aquaman calls in his fish friends to try and help w
  5. 5 5. The Sea Raiders1967-09-23 · 6mAliens bring their ship to Earth's oceans to grab creatures for their collection. Aquaman and Aqualad rush to the rescue when Tusky is captured.
  6. 6 6. War of the Water Worlds1967-09-23 · 6mMera and her walrus companion Tusky discover a beautiful flower growing out of some silver sand. The flower kidnaps Mera to a water world beneath the regular ocean. Tusky gets Aqua
  7. 7 7. The Volcanic Monster1967-09-30 · 6mThe explosion of an underwater volcano creates a giant monster that threatens the safety of the Earth. Aquaman tries to find the location of the monster's underwater lair so he can
  8. 8 8. The Crimson Monster From The Pink Pool1967-09-30 · 6mAn inter-dimensional pool of poisonous pink liquid appears on the floor of the ocean. Through it, a monster appears with its sights set on Atlantis. Aquaman and Aqualad must work q
  9. 9 9. The Ice Dragon1967-10-07 · 6mA dragon that, instead of breathing fire, has the ability to freeze anything in its path is causing the normally warm waters to become cold. Aquaman and Aqualad, with the help of T
  10. 10 10. The Deadly Drillers1967-10-07 · 6mTremors and quakes are causing havoc in the sea. Aqualad is in the area and Aquaman goes to investigate. Turns out that diamond drills controlled by the Molemen, a race of mutants,
  11. 11 11. Vassa, Queen of the Mermen1967-10-14 · 6mQueen Vassa brings her army of mechanical replica whales to take over Aquaman's home world. She captures Mera and threatens to destroy Atlantis. Will Aquaman be able to save his fr
  12. 12 12. The Microscopic Monsters1967-10-14 · 6mBlack Manta returns to steal Aquaman's latest invention, a growth ray that increases the size of microscopic sea life that he will then use to take over Atlantis.
  13. 13 13. The Onslaught of the Octomen1967-10-21 · 6mAqualad finds a city built by a super scientific race. The race turns out to be The Octomen. Aqualad and Tusky are kidnapped by them to lure Aquaman into a trap and find out how he
  14. 14 14. Treacherous Is the Torpedoman1967-10-21 · 6mTusky discovers an old shipwreck and brings it to the attention of Aquaman and Aqualad. When they arrive at the ship they discover that it has been the hideout for the Torpedoman s
  15. 15 15. The Satanic Saturnians1967-10-28 · 6mAquaman goes to investigate strange rising tides and a strong new ocean current. He discovers that there are icebergs that have moved too far South and are melting fast making the
  16. 16 16. The Brain, the Brave, and the Bold1967-10-28 · 6mThe domed city of Atlantis is attacked by The Brain, who uses sonic brain waves. Aquaman and Aqualad go to investigate and intercept a missile attack with the help of their fish fr
  17. 17 17. Where Lurks the Fisherman1967-11-04 · 6mThe Fisherman uses his crab-shaped craft to first set a trap for Aquaman and then to lead an assault on Atlantis.
  18. 18 18. Mephisto's Marine Marauders1967-11-04 · 6m
  19. 19 19. The Trio of Terror1967-11-11 · 6mThree of Aquaman's greatest foes join forces to defeat him. The Brain asks Black Manta and Queen Vassa to combine their genius and simultaneously attack Aquaman and Atlantis.
  20. 20 20. The Torp, The Magneto, and The Claw1967-11-11 · 6m
  21. 21 21. Goliaths Of The Deep Sea Gorge1967-11-18 · 6m
  22. 22 22. The Sinister Sea Scamp1967-11-18 · 6m
  23. 23 23. The Devil Fish1967-11-25 · 6m
  24. 24 24. The Sea Scavengers1967-11-25 · 6m
  25. 25 25. In Captain ‘Cuda's Clutches1967-12-02 · 6m
  26. 26 26. The Mirror Man From Planet Imago1967-12-02 · 6m
  27. 27 27. The Sea Sorcerer1967-12-09 · 6m
  28. 28 28. The Sea Snares Of Captain Sly1967-12-09 · 6m
  29. 29 29. The Undersea Trojan Horse1967-12-16 · 6m
  30. 30 30. The Vicious Villainy Of Vassa1967-12-16 · 6m
  31. 31 31. Programmed For Destruction1967-12-23 · 6m
  32. 32 32. The War Of The Quatix And The Bimphabs1967-12-23 · 6m
  33. 33 33. The Stickmen Of Stygia1967-12-30 · 6m
  34. 34 34. Three Wishes To Trouble1967-12-30 · 6m
  35. 35 35. The Silver Sphere1968-01-06 · 6m
  36. 36 36. To Catch A Fisherman1968-01-06 · 6m