Bakuman S01E04 · Time and Keys

Air date: 2010-10-23 25m

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Overview

Mashiro shows Takagi all that he has drawn and points out all the mistakes he has made, as well as the finer points of using tools for drawing manga. When Takagi questions him, Mashiro tells him about G-Pens and Kabura pens, making manuscripts, and Taro Kawaguchi's three rules to a successful manga: conceit, doing your best, and luck. When they go to a convenience store, Takagi notices that the latest issue of Jack has a semi-finalist named Eiji Nizuma, a fifteen year old manga creator. The two discuss their high schools, manga, and editors, thus coming to the conclusion that they would finish the manuscript for a manga by summer's end and show it to an editor of Jack. While walking home with Takagi, Mashiro encounters Azuki by chance; while the two are unable to look at each other as they pass, they both turn back to look.

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Episodes

  1. 1 1. Dreams and Reality2010-10-02 · 25mMoritaka Mashiro, an average student with a talent for drawing, forgets his notebook at school, where his classmate Akito Takagi finds and looks through it. Takagi likes his drawin
  2. 2 2. Dumb and Smart2010-10-09 · 25mMashiro chats with Takagi, who tells him that he chose Mashiro because he is smarter than many of his peers in matters outside of scholarship, and that he believes Azuki has a simi
  3. 3 3. Parent and Child2010-10-16 · 25mMashiro and Takagi arrive at Mashiro's uncle's apartment, where they look around and Mashiro shows Takagi the manuscripts and storyboards, that the author of a manga series produce
  4. 4 4. Time and Keys2010-10-23 · 25mMashiro shows Takagi all that he has drawn and points out all the mistakes he has made, as well as the finer points of using tools for drawing manga. When Takagi questions him, Mas
  5. 5 5. Summer and Names2010-10-30 · 25mRecalling when he and Azuki turned back to look at each other at the same time, Mashiro tells Takagi that he and Azuki have been on the same frequency for years, indicating that th
  6. 6 6. Carrot and Stick2010-11-06 · 25mMashiro and Takagi meet with Akira Hattori, one of the editors at Shonen Jack. He notes that their work has flaws, as it is too text-driven and not drawn in manga style, but they h
  7. 7 7. Tears and Tears2010-11-13 · 25mAfter meeting with Hattori, Mashiro and Takagi continue working on new submissions, and Mashiro writes notes to Azuki in class. Azuki cries after Mashiro asks her if they have to w
  8. 8 8. Uncertainties and Expectations2010-11-20 · 25mTakagi comes up with some more ideas, including One Hundred Millionth, a story about people being ranked according to their abilities, and Hattori is impressed with the story, caus
  9. 9 9. Regrets and Understandings2010-11-27 · 25mTakagi is suspended for a week after punching Ishizawa, causing Mashiro to worry about him. He goes over to visit Takagi and learns that the story ideas he submitted to him were on
  10. 10 10. 10 and 22010-12-04 · 25mMashiro and Takagi meet with Hattori, who says the manga artists liked their work, but the editors judging it thought it would never be published. Mashiro, wanting to progress fast
  11. 11 11. Chocolate and NEXT!2010-12-11 · 25mMashiro and Takagi work on Money and Intelligence while applying to the relatively easy North High School. Miyoshi questions why Mashiro and Azuki are not seeing each other, and Ta
  12. 12 12. Feast And Graduation2010-12-18 · 25mAfter celebrating by eating out, Hattori, Takagi and Mashiro discuss Money and Intelligence, and what changes they need to make to it. Hattori says that they should wait until grad
  13. 13 13. Early Results and the Real Deal2010-12-25 · 25mMashiro, at Miyoshi's suggestion, sends an email to Azuki to begin correspondence with her. During the first day of high school, Mashiro and Takagi submit their new pseudonym, "Mut
  14. 14 14. Battles and Copying2011-01-08 · 25mMashiro has come to the conclusion that doing mainstream battle manga is the way forward, and draws characters from other battle manga to polish his skills at drawing this type of
  15. 15 15. Debut and Hectic2011-01-15 · 25mHattori goes over the weaknesses of Mashiro and Takagi's storyboard, and tells them that they need good characters, simple yet exciting battles, cute heroines, and tragedy and humo
  16. 16 16. Wall and Kiss2011-01-22 · 25mMashiro and Takagi, incorporating Hattori's suggestions, comes up with a concept for a story about an angel fighting other angels who kill humans to advance themselves, but are fru
  17. 17 17. Braggart and Kindness2011-01-29 · 25mMashiro starts work as an assistant for Nizuma, and meets the other two assistants; Shinta Fukuda, who had placed lower than he did in NEXT, and Takurō Nakai, who won an award 10 y
  18. 18 18. Jealousy and Love2011-02-05 · 25mWhile reworking Chapter 5, Fukuda reveals that he is dissatisfied with many aspects of Jack, particularly how series are ordered by their popularity, but Yujiro tells him to get se
  19. 19 19. Two and One2011-02-12 · 25mSummer ends without Mashiro hearing back from Takagi, and Takagi returns the key to Mashiro's uncle's apartment, apologizing for failing to come up with a name in time but resolvin
  20. 20 20. Cooperation and Conditions2011-02-19 · 25mMashiro and Takagi discuss how to improve the concept behind the story, now known as Detective Trap, and Takagi begins looking over many detective stories that Hattori sent him. Th
  21. 21 21. Literature and Music2011-02-26 · 25mMashiro and Takagi continue submitting a story every two weeks, with Mashiro sacrificing sleep to do so, but they have several weeks to go. They see Nakai with Ko Aoki, the runner-
  22. 22 22. Solidarity and Breakdown2011-03-05 · 25mTeam Fukuda reaches the editorial offices, but despite their protests, the editors do not believe Koogy's advantage is unfair or his tactics are unethical, and Mashiro decides to d
  23. 23 23. Tuesday and Friday2011-03-19 · 25mMashiro and Takagi both decide to rewrite their manga. Fukuda, Aoki and Nakai also rewrite their manga. Later Fukuda's manga is shown first with positive reviews. Next Mashiro and
  24. 24 24. Call and Eve2011-03-26 · 25mKoogy's manga does poorly in the Golden Future Cup, leaving Mashiro and Takagi, Fukuda, and Nakai and Aoki as the top contenders. An unprecedented two-way tie happens, with Fukuda
  25. 25 25. Yes and No2011-04-02 · 25mThirteen series are submitted for the serialization meeting and are discussed by the team captains, editor in chief and deputy editor. Of all 13, Detective Trap and Otter 11, a man