Cyberchase S01E17 · Return to Sensible Flats
Watch now
Overview
Hacker steals all the water from Sensible Flats to buy up their land, and the kids must determine when this started and how to fix it.
Torrents
Searching torrents…
Subtitles
…
Episodes
SpecialsSeason 1Season 2Season 3Season 4Season 5Season 6Season 7Season 8Season 9Season 10Season 11Season 12Season 13Season 14Season 15Season 16
- 1 1. Lost My Marbles2002-01-21 · 24mA day at the library turns into a cyberventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr. Marbles, the only person who can save Motherboard from an evil virus.
- 2 2. Castleblanca2002-01-22 · 24mCybersquad must stop Hacker from activating his newest creation, Gigabyte, before the light of the midnight moon, or else Dr. Marbles mind will be transferred into the monster, and
- 3 3. R-Fair City2002-01-23 · 24mDigit is lured to R-Fair City, a cybersite full of carnival games, where he is kidnapped by a disguised Hacker. The kids must find the unfair/crooked game to find Digit. Meanwhile,
- 4 4. Snow Day to Be Exact2002-01-24 · 24mHacker is looking for an eternal power source, so he steals Solaria's Sunisphere. The Cybersquad has to get it back before the whole site freezes over.
- 5 5. Sensible Flats2002-01-25 · 24mHacker participates in a land rush in which participants cannot build property bigger than Judge Trudy's land. Hacker's land is accused of being bigger than Trudy's, but they turns
- 6 6. Zeus on the Loose2002-01-28 · 24mThe kids fail to stop Hacker from stealing Pandora's box in Mount Olympus, so they must solve a riddle and complete challenges to satisfy Zeus and earn a second chance.
- 7 7. The Poddleville Case2002-01-29 · 24mHacker attempts to take power from the vault in Poddleville for himself by stealing the residents' power pods, much to the detriment of the community. Each power pod has a shape an
- 8 8. And They Counted Happily Ever After2002-01-30 · 24mWicked casts a spell that erases the memories of the citizens, so that they forget how to count.
- 9 9. Clock Like an Egyptian2002-01-31 · 24mDr. Marbles finds the encryptor chip in an ancient pyramid, but the Mummy who guards the pyramid finds Marbles. When the Cybersquad arrives, they must work their way through the ch
- 10 10. The Secrets of Symmetria2002-02-01 · 24mDr. Marbles builds Symmetria because of his passion of symmetry, but Hacker steals the symmetrizer and destroys Symmetria by splitting everything symmetrical in half. The Cybersqua
- 11 11. A Day at the Spa2002-02-04 · 24mThe kids are assigned to steal a crystal that powers Hacker's gadgets, while distracting Hacker with a series of spa treatments.
-
12
12. Of All the Luck2002-02-05 · 24mHacker decides he needs to change his luck from bad to good, so he hires Baskerville, a new henchman, to replace Buzz and Delete while the 10 good luck charms of Cyberspace ensure
- 13 13. Eureeka2002-02-06 · 24mProfessor Archimedes has the encryptor chip, but has to activate the emergency defense system when Hacker arrives to steal it. He and his building shrink to 2D, and the kids and Di
- 14 14. Cool It2002-02-07 · 30mMotherboard is suddenly sickened by the green liquid because of Buzz and Delete. So it's up to Digit and the kids to heal her using blue liquid.
- 15 15. Find Those Gleamers!2002-02-08 · 30mHacker challenges the kids and Digit to a game show entitled "Find Those Gleamers!", Gleamers being lightning bugs that power ships such as the Grim Wreaker. The kids have to make
- 16 16. Codename: Icky2002-02-11 · 30mHacker steals the cyber slug Icky to destroy Aquari-yum, and the kids make a code to fool him.
- 17 17. Return to Sensible Flats2002-02-12 · 30mHacker steals all the water from Sensible Flats to buy up their land, and the kids must determine when this started and how to fix it.
- 18 18. Problem Solving in Shangri-La2002-02-13 · 30mAfter Hacker kidnaps the kids, he crash-lands in Shangri-La, where Master Pi challenges both groups to a special contest. The winner is free to come and go at will, while the loser
- 19 19. Send in the Clones2002-02-14 · 30mHacker's invention to clone himself accidentally clones Delete instead, leading him to produce 3 clones every time he sneezes. The kids and Digit enlist the help of clone catcher C
- 20 20. Trading Places2002-03-14 · 30mAfter crashing into each other's ships and crash-landing, the kids and Hacker must deal with bartering with one another to repair their ships. Also, Buzz and Delete suddenly become
- 21 21. Less Than Zero2002-07-03 · 30mThe kids chase Hacker around a building consisting of floors that have both positive and negative numbers.
- 22 22. Model Behavior2002-07-10 · 30mA Sky Wall is built to protect Happily Ever After from Hacker, but he plans to invade when Wicked's operatic voice will break it. One of the Three Little Pigs secretly aides Hacker
- 23 23. Fortress of Attitude2002-07-17 · 30mHacker has a statue which broadcasts his voice 24/7. This leads Cybersites to surrender once they can no longer bear it.
- 24 24. Size Me Up2002-07-24 · 30mDigit and the Cybersquad are tricked into going to a land of giants, with Motherboard unaware of their presence. Hacker leaves them stranded, and threatens to send another deadlier
- 25 25. A Battle of Equals2002-07-31 · 30mHacker pollutes Cyberspace with dangerous cyber-static by tampering with four satellites designed to keep everything free from cyber-static cling.
- 26 26. Out of Sync2002-08-07 · 30mHacker kidnaps the Beast, a member of a famous band on Mount Olympus. Without him, the band can't perform their music properly and in sync, which causes the Cybersite to begin self