Numberjacks S01E02 · Going Wrong, Going Long

Air date: 2006-10-17 15m

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Overview

The episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to see what is wrong. Can he help?

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Episodes

  1. 1 1. The Trouble With Nothing2006-10-16 · 15mThings keep vanishing. Numberjacks 3 and 4 discover that 0 has disappeared too and is causing things to vanish. He is evading all attempts to get him back. When 3 helps out on the
  2. 2 2. Going Wrong, Going Long2006-10-17 · 15mThe episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to se
  3. 3 3. Sphere Today, Gone Tomorrow · 15mThe Shape Japer is turning spheres into cubes - 6 has a scare on the marble run.
  4. 4 4. In, Out, Shake It All About · 15mThings that should be inside end up outside - 5 takes 3 out there to help sort the Puzzler out.
  5. 5 5. One More Time · 15mWhen 1 goes out alone there's one more of everything - 4 rides the railway to the rescue.
  6. 6 6. Forward Thinking · 15mThe Problem Blob is causing trouble - and things can't stop going forwards. 6 hitches a lift in a remote control car to help set things right.
  7. 7 7. Seven Wonders · 15m
  8. 8 8. Getting Heavy · 15m
  9. 9 9. Belongings · 15mThings don't belong when Spooky Spoon mixes things up - another problem for 5.
  10. 10 10. 4 He's A Jolly Good Fellow · 15mThe Numbertaker is taking all the fours he can find - will 4 be able to escape his clutches?
  11. 11 11. Boxing Day · 15mBoxes go wrong when the Shape Japer plays tricks - but 6 can do the trick too!
  12. 12 12. Out Of Order · 15mSpooky Spoon makes sure things are well out of order - until 5 sorts her out.
  13. 13 13. Nine Lives · 15m
  14. 14 14. Takeaway · 15m
  15. 15 15. The Cuck-Cuck-Cuck-Oo-Oo-Oo Bird · 15m
  16. 16 16. Stop And Go2007-02-19 · 15m
  17. 17 17. Off Colour2007-02-20 · 15m
  18. 18 18. A Game Of Two Halves · 15m
  19. 19 19. Out For The Count · 15m
  20. 20 20. The Container Drainer · 15m
  21. 21 21. Tens Moments · 15m
  22. 22 22. 3 Things Good · 15m
  23. 23 23. Say What You Mean · 15m
  24. 24 24. One Won · 15m
  25. 25 25. Tricky Sixes · 15m
  26. 26 26. May The Fours Be With You · 15m
  27. 27 27. Best Estimate · 15m
  28. 28 28. On And Off · 15m
  29. 29 29. Zero The Hero · 15m
  30. 30 30. Bad Circles2007-06-15 · 15mNumbers 3, 4 and 5 are in the gym standing among a mixture of colourful circles, playing the circle game. The Agents call in reporting problems at the beach - 6 takes on the missio
  31. 31 31. Famous Fives · 15m
  32. 32 32. Fair Shares · 15m
  33. 33 33. Being 3 · 15m
  34. 34 34. Into The Teens · 15m
  35. 35 35. Slide And Turn · 15m
  36. 36 36. Six Of One · 15m
  37. 37 37. Time Trouble · 15m
  38. 38 38. 1, 2, 3, Go · 15m
  39. 39 39. More 4 · 15m
  40. 40 40. Almost Human · 15m
  41. 41 41. Two, Four, Six, Eight · 15m
  42. 42 42. Round And Round · 15m
  43. 43 43. Square Dancing · 15m
  44. 44 44. Data Day · 15m
  45. 45 45. How? What? Check! · 15m